Pit People [official site] is a turn-based strategy game where you order your minions around a hexagonal grid, in an effort to defeat your opponents. Is it worth buying?
The same minds who brought the whimsical sidescrolling brawler Castle Crashers and puzzle platformer BattleBlock Theater into existence have thought up this just-as-humorous title, with almost as many cartoon blood splatters, funny dialogue moments, absurd background settings and memes.
What’s your ultimate goal in Pit People? I’m not going to lie, I still have absolutely no clue. To me, it’s just a bunch of guys babbling on about how this giant space bear narrator wants to rule everything. I think he’s already there, because he seems to have the power to do whatever he pleases, albeit still losing to the ever-glorious champion Horatio who had his house – along with his helpless son, Hansel – crushed. Curse you, you blithering fools! Curse you!
This haughty halfwit is getting on my nerves.
There are main missions and side quests, each with their own difficulty rating. I daren’t touch anything above four skulls, because the only time I tried that my team got utterly demolished. Most of my time is spent either completing the side quests or running around, starting fights with big guys, trying to recruit them and steal their hats. Actually, that’s probably the most fun part of the game for me – just collecting people’s hats.
Pit People’s frequent battle sequences are the main part of the game and similar to that of many other turn-based strategy titles. You move your minions around, then when they get close enough they start to attack an enemy, then the enemy loses health. I found myself – and my friend – commonly surrounding and eviscerating one enemy at a time if they were far enough away from the rest of their team. Slightly brutal, but that’s just the game.
Your house, where you can exchange and pimp out your team of up to six lethal warriors and cupcakes, resides in a booming town. The town also holds the “Pit”, which is essentially a small gladiator arena that you can get a bunch of money from, also featuring “Unfair” mode for more gold, and online battles. In the town, you can also change your mission/side quest, buy equipment, sell equipment, store equipment, change the difficulty to “Insane” and a few other things. Think of it as a hub, the place you’ll be for most of the rest of your time when you’re not battling baddies.
The different characters have different advantages and disadvantages, for instance, there’s a giant who takes up two out of your six character slots but can hit enemies far away and stun them for their next round. There’s also a troll mother, who also takes up two slots, but mini trolls pop out of her every so often. You also have healers, who often can’t attack enemies and take away their own health over time, in order to give your soldiers more health. Then there’s your average Joe, the normal marshmallow man.
A screenshot of the dressing rooms would be rather boring, so here; have a triple kill instead.
You can equip your warriors with a variety of different types of weapons and armour, depending on your play style. The melee weapons include but are not limited to the thin sword, the normal sword, the heavy sword, the super heavy sword, the mace and the two axes that you can double as a throwable item. You can also grow your arsenal of ranged weapons, such as the aforementioned two axes, a bow, a machine gun, a tambourine, and more. The armour pieces take place around the head, with the exception of shields (if they are armour). Everything item can be customised by choosing a skin, and from chocolate bar swords and egg launchers to doge hats and fishing rod bows, the item skin range is rather large. In fact, that was a major understatement. It’s incredible!
I’ve spent a lot of my playtime trying to figure out what character combinations work well together and now I have a decent idea; I’ll let you figure out your own ideas, I won’t spoil the fun.
As expected from a game by the same developer as Castle Crashers and BattleBlock Theater, there are many similarities and references, such as the same creatures, a few of the same equipable items, etc. The art style, audio and comical nature of the game are akin to those games as well.
Good luck trying that, Pipistrella.
Throughout my time playing the game, the only negative thing I could come up with is that over time the battles gets a bit monotonous. And the occasional crashes to desktop. Oh, the crashes. I have a sixty-character password so I dread having to type it in more than once a month, but when the game crashes on exit and the only way to close it is by restarting the computer (when even Task Manager doesn’t work), it’s a real pain in the rear.
If you have friends, playing Pit People with them can be either a positive or negative point depending on how cooperative they are. If they like the idea of teamwork, then you should definitely try playing with them, but if not, you should probably avoid inviting them at all costs.
To conclude, Pit People is a fun game. Have I enjoyed playing it? Yes. Do I think it’s worth the price? Yes. If The Behemoth keeps working their magic, we might have a best-seller on our hands. I look forward to seeing how the game comes along in the future.
👍 Pit People IS worth the US$15 it is available for.